<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>3DGS on Yan Wan · M2 Courses</title><link>https://wany864.github.io/tags/3dgs/</link><description>Recent content in 3DGS on Yan Wan · M2 Courses</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>© 2026 Yan Wan</copyright><lastBuildDate>Wed, 04 Nov 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://wany864.github.io/tags/3dgs/index.xml" rel="self" type="application/rss+xml"/><item><title>HCI — Lab: 3D Gaussian Splatting in Unity</title><link>https://wany864.github.io/courses/hci/lab-3dgs/</link><pubDate>Wed, 04 Nov 2026 00:00:00 +0000</pubDate><guid>https://wany864.github.io/courses/hci/lab-3dgs/</guid><description>Training a piano Gaussian Splatting scene, importing PLY results into Unity 6, exploring different viewpoints, and reflecting on rendering issues.</description></item></channel></rss>